
ARK Server Rates Explained: XP, Taming, Harvest and Breeding
What ARK server rates mean, how XP, taming, harvest and breeding multipliers change the game, how official server rates compare with boosted community servers, and how to pick the right pace.
ARK server rates are the single biggest reason two ARK servers can feel like different games. The same map, the same creatures and the same crafting tree can mean weeks of patient grinding on one server and a single weekend of progress on another. This guide explains what each multiplier does, how ARK official server rates work in general terms, and how to choose between boosted and official-like community servers on our ARK server list.
What "rates" means in ARK
Every ARK server has a set of multipliers applied to the game's default values. A rate of 1x is the default. A rate of 2x doubles it, 5x multiplies it by five, and so on. When a server advertises itself as "5x", it usually means its main rates (experience, taming and harvesting) are set to five times the default, but that shorthand hides a lot. Most admins tune each multiplier separately, and breeding in particular is often set to something different from the headline number.
On a server you host yourself, these values live in the server's configuration files (mainly GameUserSettings.ini and Game.ini). On a community server, the admins choose them, and a good server description lists each one.
Experience (XP) rate
The experience multiplier (XPMultiplier) controls how fast you and your creatures level up. A higher XP rate means you unlock engrams sooner, reach the gear you need faster and get tamed creatures to useful levels quickly.
XP is the rate that matters least over the long run. Once you have good creatures and decent gear, levels come quickly even at default settings. Where XP rates make a real difference is the first few days, when a fresh character is fragile and a boosted rate gets you past the early struggle.
Taming rate
The taming multiplier (TamingSpeedMultiplier) controls how fast creatures tame. At default settings, taming a large creature can take a long session of feeding, guarding the unconscious creature and refreshing narcotics. At higher multipliers, the same tame takes a fraction of the time.
Taming rate shapes a server more than almost any other setting. Faster taming means more creatures, faster expansion and, on PvP servers, faster recovery after losing a fight. It also means creatures are less precious, which some players dislike.
Harvest rate
The harvest multiplier (HarvestAmountMultiplier) controls how many resources you get from each hit on a tree, rock or creature. Higher harvest rates cut the time spent gathering metal, wood, fibre, hide and the rest of ARK's materials.
Harvest rate interacts with weight. If a server boosts harvesting but keeps default weight and stack sizes, you fill your inventory in seconds. That is why many boosted servers also change stack sizes or carry weight, usually with mods or extra settings.
Breeding rates
Breeding is where rates matter most, and it is controlled by several separate settings rather than one:
- Egg hatch speed (
EggHatchSpeedMultiplier): how fast fertilized eggs hatch, or how long gestation lasts for live births. - Baby mature speed (
BabyMatureSpeedMultiplier): how fast babies grow into adults. This is the big one. At default settings, raising a large creature can take real-world days of regular feeding and care. - Mating interval (
MatingIntervalMultiplier): how long a female must wait before she can breed again. Here a lower value means a shorter wait. - Cuddle interval (
BabyCuddleIntervalMultiplier): how often a baby asks for imprinting care. A lower value means more frequent requests, which makes full imprinting easier to reach in a shorter maturation time. - Imprint scale (
BabyImprintingStatScaleMultiplier): how much imprinting boosts the adult creature's stats.
A server can be "3x" on paper and still have breeding set to 10x or more, because waiting days for a single creature to mature is the part of ARK most players are least willing to repeat. If you plan to breed for stat lines or colour mutations, the breeding settings are the ones to read first.
Other settings that change the pace
Rates are not the only knobs. A full server description may also mention:
- Stat points per level, which changes how strong tamed or wild creatures get with each level.
- Maximum wild creature level, which changes the strength of what you can tame.
- Crop growth and resource respawn speed, which affect farming and gathering.
- Day and night length, which affects how long you spend in the dark and the cold.
- Structure decay, which decides how long an abandoned base survives.
- Stack sizes and carry weight, often adjusted alongside harvest rates.
ARK official server rates, in general terms
Official servers use baseline settings chosen by Studio Wildcard. Those settings have been adjusted over the life of the game, and official servers also run temporary events where rates are boosted for a period. Because the exact values change, the reliable source is Studio Wildcard's own announcements and patch notes, not a number copied from a forum post.
What matters for choosing a server is the general picture: official rates are designed for a large, shared population and a long progression, so they feel slow, especially for taming and breeding. That is the main reason unofficial servers with boosted rates exist.
Boosted vs official-like servers
Community servers tend to fall into a few rough groups. These are conventions, not fixed categories, and every server defines its own numbers.
- Official-like (around 1x to 2x). Close to the default pace. Every tame and every successful breeding line feels like an achievement. Best for players who want ARK as designed, with friendlier rules or a better community than an official server.
- Mid boosted (around 3x to 10x). The most common choice. Early game passes quickly, taming is fast enough to experiment, and breeding usually gets a bigger boost so you can raise creatures without camping beside them for days.
- High rate (well above 10x). Very fast progression, often paired with mods that raise stack sizes and carry weight. You reach endgame creatures and bosses quickly, which suits players who enjoy building and fighting more than gathering. The trade-off is that progress can feel cheap and the server's economy moves fast.
On PvP servers, high rates also mean fast rebuilding after a raid, which changes how punishing a loss feels. On PvE servers, high rates mostly mean more time for building and boss fights.
How to choose the right rates
- Be honest about your time. If you play a few hours a week, default breeding will feel impossible. Look for boosted breeding at least.
- Read every multiplier, not just the headline. A "10x" server with slow breeding and a "3x" server with fast breeding play very differently.
- Check the mods. Stack-size and storage mods change how harvest rates feel in practice.
- Look at wipes and decay. Fast rates on a server that wipes often make sense; slow rates on a server that wipes often can mean you never reach endgame.
- Ask on Discord. Admins can tell you which settings changed recently and why.
Compare ARK servers on the directory
On the ARK category page you can search server names and listed rates for a tag such as "PvE", "10x" or a map name (many servers put these in their name) and sort the results by trending, Discord activity, rating or newest. Open a listing to read its full description, reviews and website or Discord links. Discord activity describes the community, not players in the game, and paid placements may appear first.
If you are still deciding what kind of server you want, our guide to the best ARK servers covers official vs unofficial servers, Survival Ascended vs Survival Evolved, PvE and PvP rules, and clusters.
Frequently Asked Questions
ARK server rates are multipliers applied to the game's default values. A 1x rate keeps the default pace, while 3x or 10x makes that part of the game roughly three or ten times faster. Servers usually set experience, taming, harvesting and breeding separately, so one server can have fast taming and slow breeding.
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